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He's well-spoken (or written) and he has a story about how he became who he is. I only realized this mistake a week ago when I received Phoenix Wright: Ace Attorney. You have basically the same routine by just presenting the evidence to whoever you're talking about, and they're unnecessary because you're health consists of five exclamation points, rather than the meter that changes how much you lose each time. I had bought the second game and then I bought the third.
You get to investigate someone else's (someone very important to Phoenix and Maya) death, but never what happened to poor Diego Armando.My other problem is the fifth case. I didn't know that the stuff in this game (two whole cases) were going to help me understand all the confusing flashbacks in the second and third games. So if you haven't played any yet, you could probably skip this review.First of all, I love Edgeworth. So when I first played Phoenix Wright games, I made a huge mistake. I felt that they should have ended the game with the fourth case by switching the order (the fifth case is still good) of the cases. But actually, I don't particularly miss them.
Every time you make a mistake, you lose an exclamation point, but this is inconsistent and as a result, I only got a "Guilty" verdict once.You also learn how the legal system in Phoenix Wright's world works. It's interesting and it also explains how all the cases are so cracked up in the other games.Unfortuanately, for players of the 3rd game, the game never went into detail about what happened to Diego Armando.
The last issue is the music. My mistake.
While you do get to use snazzy detective techniques, it's painfully obvious that this case is an extra case only for the DS. After a while of playing Justice for All and Trials and Tribulations, von Karma's whip and Godot's stupid coffee addiction just get frustrating.
There are no Psyche-Locks. The last case in each game is supposed to be the most intense (in the 2nd and 3rd games, they tie up loose ends and are also very engaging) ; the fact that the fifth case is completely unrelated to anything in any of the Phoenix Wright series (you even miss probably the 2nd most important character in the series).
I'm used to all the trademark music, but only three tunes are the same (the courtroom music, the oh-my-goodness-something-flabbergasting-is-being-revealed music that basically consists of two notes, and the happy Maya-in-the-office music).Apart from my stupid little complaints, the game is phenomenal and ties up all the loose ends I didn't understand.This game is bound to be a classic, and like the other games, I am sure to play them over and over again.
That's both a good and bad thing. Not for young kids. This game was much longer than I expected. Classic anime drawings and characterizations. If you don't mind lots of reading, you'll enjoy this game.
Expect plot twists galore as you make your way through the game's five cases, each one progressively longer and more intricate than the last. Before you assume that the game is too short, I should probably admit that I've been playing the game almost non-stop outside of work and life obligations. As if I was reading an interesting novel or watching an interesting film, I felt compelled to keep playing to find out what twists would occur in the cases and to find the underlying truth behind the the murders. I couldn't put it down until the final credits were on the screen.
Honestly, I didn't have any problem with the amount of text in this game. I thoroughly enjoyed the game and found that it was a nice, fresh twist on video gaming. I know that I'm a bit late to the party and that many games like this have since been released in the US, but it is nice to see some good innovation.Phoenix Wright is, as everyone knows, a game where you are a defense lawyer taking on murder cases which may originally seem hopeless for your clients but soon turn into complicated investigations and dramatic court room battles. I just purchased Phoenix Wright: Ace Attorney about a week ago, and I just finished it minutes ago. I would recommend this game to nearly anyone who doesn't mind sitting through a bit of dialogue.Pros:-Original, innovative gaming experience-Entertaining characters and dialogue-Interesting cases with often unpredictable twists-Makes good use of the DS's touch-screen capabilities-Courtroom battles are suspenseful and exciting-Addicting gameplay-Challenge factor increases in later casesCons-Heavily text-based (this may or may not be a con, depending on the type of game you prefer)-There are times when events seem a bit.contrived-The judge is unrealistically stupid, but I think this is supposed to add to the humor value of the game.My conclusion. This is one of the reasons that the game was so appealing to me.
It also helps that the game is well-written (though there are a few noticeable typos) and genuinely entertaining. The dialogue is humorous, and I found myself laughing quite often at the (intentionally) bizarre animations and lighthearted personalities of some of the characters as well as the witty, comedic dialogue that this series is famous for.
Buy it. It's that addicting.
The player is supposed to be able to identify with Phoenix and place him/herself in the lawyer's shoes, so this amount of text was necessary for the player to uncover evidence, find discrepancies in testimonies, etc.Below, I have listed some of the pros and cons of this game. And, unlike the majority of games on the market, Phoenix Wright: Ace Attorney pulls off these plot twists quite well.
There were many times where I was caught off-guard by revelations during the five cases. However, the good things far outweigh the bad.
Now.
I have always been a fan of sudoku and logic puzzles. I can play this game for hours at a time. Phoenix Wright: Ace Attorney is the best game that I have ever played in my life. Deductive reasoning is a must in order to win cases. You will not be disappointed. This is a great puzzle game without the fast paced game play of matching shapes and colors. It is very helpful to save often just in case you give the wrong evidence and get penalized.
This is a great game for the casual gamer. Of every game for every game system that I have ever played this game wins by a landslide. I'm actually taking a five minute break to write this review. I guess that is why this game is such a big hit for me. When you really get involved in the cases and the characters it is not that hard to find contradictions. Get this game. This is a review written by the newest and biggest fan of the Phoenix Wright franchise.
The storyline is okay. Despite that, I finished the first case (of 5) in about an hour. I am stopping in the middle of the 2nd case and returning this game for credit. Okay, so to try and distract myself from the wait for Professor Layton's second game, I bought this. BUT the final straw was that in each of the cases there were women wearing their shirts 4 sizes to small and in the second case, the woman would even shake her boobs during certain parts of the dialogue. The dialogue is long and drawn out.
(.).
It is full of tongue in cheek characters and lines like "Detective Gumshoe".
To submit evidence or to ask questions, you have to wait until the dialogue is over and often you have to wade throught the dialogue a 2nd time.
I have not seen any puzzles yet in this game.
Not a good value, in my opinion.
And the characters are overly dramatic- shouting and sweating often.
The picture bounces up and down at what is supposed to be an apparently exciting moment to simulate nervousness.
I would have stuck with it because I play at bedtime and so it would have been a good way to fall asleep.
Phoenix, you have been thrown out for comtempt.
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